10 Best Arena 11 Decks | Opdecks.com (2024)

Do you want to get out of Arena 11 and reach out Arena 12 also known as Spooky Town? Now, relax. Because this content will help you find the best decks for Arena 11. Player will be able to access Tesla, Zappies, Clone, Electro Dragon, Electro Wizard and Sparky cards. Thus, you may have to play differently than the previous arena.

To be clear, Arena 11 has a wide range of decks. However, some of these are already similar decks. Especially the classic X-Bow, the classic Goblin Barrel and the classic Hog Rider deck. Because at these levels the decks are very useful. I’m going to offer you these decks. At least they will help you a lot in the rest of the game.

1. Rocket with Goblin Barrel Deck

10 Best Arena 11 Decks | Opdecks.com (1)This deck has 3.3 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any drawbacks. This Goblin Barrel deck is a good choice for free-to-play players. Goblin Barrel and Rocket are your win conditions. Rocket and The Log are your spells so no matter what use them wisely.

This deck has 9 elixir 4-card cycle with Ice Spirit, The Log, Skeletons and Goblin Gang. You can bait Arrows, Fireball and Poison with Princess. Alternatively, you can bait Tornado, Arrows and Fireball with Goblin Barrel. So these are your most important cards for baiting your opponent. Try those synergies:

  • Goblin Gang + Goblin Barrel
  • Knight + Goblin Barrel
  • Princess + Goblin Gang
  • Inferno Tower + Princess
  • Knight + Goblin Gang

Tap or click here to quickly add this deck to the game.

2. Hog Rider Deck

10 Best Arena 11 Decks | Opdecks.com (2)This deck has 2.6 average elixir cost. Its defensive potential is good and offensive potential is moderate. Please note this deck doesn’t have any drawbacks. This Hog Rider deck is a good choice for free-to-play players. Hog Rider is your win condition. Fireball and The Log are your spells so no matter what use them wisely.

This deck has 6 elixir 4-card cycle with Skeletons, Ice Spirit, Ice Golem and The Log. You can bait Fireball, Poison and Lightning with Cannon. Alternatively, you can bait Fireball, Poison and Lightning with Musketeer. So these are your most important cards for baiting your opponent. Try those synergies:

  • Skeletons + Hog Rider
  • Ice Golem + Hog Rider
  • Ice Spirit + Hog Rider
  • Fireball + Hog Rider
  • The Log + Hog Rider
  • Skeletons + Musketeer
  • Cannon + Skeletons

Tap or click here to quickly add this deck to the game.

3. X-Bow Deck

10 Best Arena 11 Decks | Opdecks.com (3)This deck has 3.0 average elixir cost. Its defensive potential is excellent and offensive potential is average. Please note this deck doesn’t have enough threat cards. This X-Bow deckis an excellent choice for free-to-play players. X-Bow is your win condition. Fireball and The Log are your damage spells so no matter what use them wisely.

You can punish your opponent with X-Bow This deck has 7 elixir 4-card cycle with Skeletons, Ice Spirit, The Log and Archer. You can bait your opponent’s damage spells with Skeletons or Archers. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + X-Bow
  • Skeletons + X-Bow
  • Tesla + X-Bow
  • Archers + X-Bow
  • Archers + Knight
  • Tesla + Knight
  • Tesla + Skeletons

Tap or click here to quickly add this deck to the game.

4. Wall Breakers with Miner Deck

10 Best Arena 11 Decks | Opdecks.com (4)This deck has 2.8 average elixir cost. Its defensive potential is good and offensive potential is also good. Please note this deck doesn’t have any attack resetting card. ThisMiner deckis a good choice for free-to-play players. The Log and Fireball are your spells so no matter what use them wisely.

This deck has 8 elixir 4-card cycle with Spear Goblins, Bats, Wall Breakers and The Log. You can bait your opponent’s spells with Spear Goblins. Alternatively, you can bait your opponent with Bats. So these are your most important cards for baiting your opponent. Try those synergies:

  • Spear Goblins + Miner
  • Bats + Miner
  • Wall Breakers + Miner
  • Knight + Miner
  • Knight + Wall Breakers
  • Bomb Tower + Knight

Tap or click here to quickly add this deck to the game.

5. Golem Deck

10 Best Arena 11 Decks | Opdecks.com (5)This deck has 4.3 average elixir cost. Its defensive potential is great and offensive potential is also great. Please note this deck doesn’t have any drawbacks. ThisGolem deckis a very bad choice for free-to-play players. Golem is your win conditions. Lightning, Barbarian Barrel and Tornado are your damage spells so no matter what use them wisely.

You can punish your opponent with Lumberjack. This deck has 12 elixir 4-card cycle with Barbarian Barrel, Mega Minion, Tornado and Baby Dragon. You can bait your opponent’s damage spells with Mega Minion. Alternatively, you can bait your opponent with Night Witch. You should try to use these synergies in this deck:

  • Mega Minion + Golem
  • Lightning + Golem
  • Night Witch + Golem
  • Lumberjack + Golem
  • Baby Dragon + Golem

Tap or click here to quickly add this deck to the game.

6. Rocket with X-Bow Deck

10 Best Arena 11 Decks | Opdecks.com (6)

This deck has 3.5 average elixir cost. Its defensive potential is excellent and offensive potential is also moderate. Please note this deck doesn’t have any attack resetting cards. This X-Bow deckis an average choice for free-to-play players. Rocket and X-Bow are your win conditions. Rocket, The Log and Tornado are your spells so no matter what use them wisely.

This deck has 9 elixir 4-card cycle with Skeletons, The Log, Knight and Tornado. You can bait Fireball and Lightning with Tesla. Alternatively, you can bait Lightning and Rocket with X-Bow. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + X-Bow
  • Skeletons + X-Bow
  • Tesla + X-Bow
  • Ice Wizard + X-Bow
  • Tornado + Rocket

Tap or click here to quickly add this deck to the game.

7. Miner with Mega Knight Deck

10 Best Arena 11 Decks | Opdecks.com (7)

This deck has 3.3 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any medium or high damage spell card. This Mega Knight deckis an average choice for free-to-play players. Zap is your spell so no matter what use it wisely.

This deck has 9 elixir 4-card cycle with Spear Goblins, Zap, Bats and Skeleton Barrel. You can bait Arrows, Royal Delivery, Fireball and Poison with Goblin Gang. Alternatively, you can bait Tornado, Giant Snowball, Zap, Arrows, Royal Delivery and Poison with Bats. So these are your most important cards for baiting your opponent. Try those synergies:

  • Spear Goblins + Miner
  • Goblin Gang + Miner
  • Bats + Miner
  • Skeleton Barrel + Miner
  • Miner + Mega Knight
  • Bats + Mega Knight
  • Inferno Dragon + Mega Knight
  • Skeleton Barrel + Mega Knight

Tap or click here to quickly add this deck to the game.

8. Rocket with Goblin Barrel Deck

10 Best Arena 11 Decks | Opdecks.com (8)

This deck has 3.1 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any drawbacks. ThisGoblin Barrel deckis a good choice for free-to-play players. Goblin Barrel and Rocket are your win condition. Rocket and The Log are your spells so no matter what use them wisely.

This deck has 9 elixir 4-card cycle with Ice Spirit, The Log, Knight and Goblin Gang. You can bait Earthquake, Arrows, Royal Delivery, Poison and Fireball with Goblin Gang. Alternatively, you can bait Arrows, Royal Delivery, Fireball and Poison with Princess. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + Goblin Barrel
  • Goblin Gang + Goblin Barrel
  • Princess + Goblin Barrel
  • Knight + Goblin Gang
  • Goblin Gang + Princess

Tap or click here to quickly add this deck to the game.

9. Skeleton Barrel with Mortar Deck

10 Best Arena 11 Decks | Opdecks.com (9)

This deck has 3.1 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any attack resetting cards. This Mortar deckis a great choice for free-to-play players. Skeleton Barrel and Mortar are your win conditions. Fireball and The Log are your damage spells so no matter what use them wisely.

You can punish your opponent with Skeleton Barrel, Goblin Gang and Mortar. This deck has 10 elixir 4-card cycle with Spear Goblins, The Log, Knight and Skeleton Barrel. You can bait your opponent’s damage spells with Goblin Gang and Spear Goblins. So these are your most important cards for baiting your opponent. Try those synergies:

  • Knight + Mortar
  • Spear Goblins + Knight
  • Goblin Gang + Knight
  • Musketeer + Knight

Tap or click here to quickly add this deck to the game.

10. Balloon with Miner Deck

10 Best Arena 11 Decks | Opdecks.com (10)

This deck has 2.9 average elixir cost. Its defensive potential is good and offensive potential is also good. Please note this deck doesn’t have any attack resetting card. This Miner deckis a good choice for free-to-play players. Giant Snowball and Barbarian Barrel are your spells so no matter what use them wisely.

You shouldn’t replace Miner with any card because this deck based on him. This deck has 7 elixir 4-card cycle with Skeletons, Giant Snowball, Ice Golem and Barbarian Barrel. You can bait your opponent’s damage spells with Skeletons and Musketeer. So these are your most important cards for baiting your opponent. Try those synergies:

  • Skeletons + Miner
  • Musketeer + Miner
  • Ice Golem + Miner
  • Ice Golem + Balloon
  • Skeletons + Musketeer

Tap or click here to quickly add this deck to the game.

10 Best Arena 11 Decks | Opdecks.com (2024)

FAQs

What is a good deck for arena 11 in Clash Royale? ›

Once you have earned your entry in Arena 11, you will be able to unlock a lot of new Legendary cards. These include Troops like Mega Knight, Ram Rider, Inferno Dragon, Sparky, Miner, Princess, and Electro Wizard. Additionally, it includes a spell, which is a log.

Can you get champions in arena 11? ›

You get your first Champion as a reward from the Trophy Road, when you reach Arena 16. They start at Card Level 11 and can be upgraded to Elite Level (Level 15).

What is arena 11 called in clash Royale? ›

Electro Valley

What arena is 7000 trophies in Clash Royale? ›

Trophy Road Statistics (0 - 9000)
ArenaTrophy CountReward
Royal Crypt 6000-65006,450x5
Silent Sanctuary 6500-70006,600x7000
6,675
6,750x25
130 more rows

What arena is the Legendary Arena? ›

Legendary Arena is the twenty-third arena in Trophy Road. King Tower level 24 is required to unlock the arena.

What arena to get little prince? ›

Upon the release of the Little Prince, players above Arena 11 (3,400+ trophies) would receive a prompt to claim it for free which stayed for the entire duration of the season.

What does P.E.K.K.A stand for? ›

The name "Perfectly Enraged Knight Killer of Assassins" was the winner. The person who submitted the acronym was called Víctor in the Facebook announcement.

What arena is XBOW? ›

X-Bow is a 6-Elixir epic building card that is unlocked from the Hog Mountain arena.

What arena is clone? ›

The Clone is an Epic card that is unlocked from the Miner's Mine (Arena 15). It is an air-targeting spell with a medium radius that spawns fragile duplicates of all troops within its area of effect behind the originals.

Is Pekka deck good? ›

PEKKA can counter much of the meta, she does a good job against e-giant and MK goblin giant spam. While she can be countered easily, she is meant to be a defensive card. She is also decent against other goblin giant decks.

How hard is it to get 12 wins in arena? ›

As we can see, the average player gets between 2 and 4 wins. It's worth noting that, unlike the case where all games are decided randomly, the average player is very unlikely to get 0 wins, and it is virtually impossible for them to get 12 wins.

What is the hardest arena to beat in Clash Royale? ›

Why Legendary Arena Ranks Highest. Think of the Legendary Arena as the final boss in a video game. It's where the top players with the most refined decks and strategies face off. The competition is fierce, and the gameplay is intense.

What is the arena level 11 in Clash Royale? ›

Arena 11, also known as Electro Valley, is unlocked at 3,400 trophies. This arena is famous for unlocking eight Clash Royale cards, including Miner, Princess, and Sparky. This article delves into the composition of the best Arena 11 deck in Clash Royale.

What makes a good CR deck? ›

Aim for an average elixir cost.

Most good decks are between 3.0-4.0 in average elixir cost (AEC). There are good decks higher or lower than that. Cheaper decks are faster in cycle but have more fragile troops. Heavy decks have a slower playstyle and are usually Beatdown decks.

How much does a level 11 fireball do in Clash Royale? ›

Statistics
LevelArea DamageCrown Tower Damage
11689207
12757228
13832250
14913274
9 more rows

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